A Razorsaw's Edge

heroesofhyrule:

fortheloveofthehero:

heroesofhyrule:

"Play to find out Sheik’s true identity!"

oh shit

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who could

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possibly be

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disguised as Sheik?

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Obviously waluigi!!! Come on guys!!!

Waluigi confirmed as playable for Hyrule Warriors!

speedfreak01:

glub glub

speedfreak01:

glub glub

LL Cool J vs SMG2 - Mama Peach Said Knock You Out
2,314 plays

botanicsage:

Me dicking around once again.

dogtit:

dogtit:

LAUGHS BECAUSE CHARIZARD IS 5’7 AND SAMUS ARAN IS 6’3

who brought you back

solxburst:

So I was looking through the alternate colors for characters in smash for 3DS when I noticed something in one of Toon Link’s colors.

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The Faces of Evil is referenced…………..

Uh, more like they reference Link’s pre-OOT outfit in general.

armouredswampert:

razorsaw:

armouredswampert:

razorsaw:

Dark Pit didn’t steal a slot from anyone. That’s not how clone characters work.
We know from Sakurai’s own words after Melee came out that “clones” are added late in development because they take less work and are a way to increase the roster when there’s not enough time to add a completely new character.
So Dark Pit, and by extension Lucina and Dr. Mario, would not magically free up room for a character you wanted if they were gone. It would simply mean there was one less character to play as.
Furthermore, yes, his moveset is largely based on Pit’s, but it is not an exact duplicate. Ever since Falco, this has always been how clone characters work. You get what are superficially the same moves and the finer mechanics translate to make them operate differently on a technical level. Dark Pit is no different. More extreme variations like Wolf have always been the exception, never the rule.
"But," you say, "why couldn’t they have made him an alternate skin like Alph and the Koopalings?" Sure, they could have. But that takes us right back to "you’d just have one less playable character."
As for why Dark Pit got in over other potential clone characters and Sakurai’s supposed bias… whatever. The guy works so hard on these games and puts so god damned much into them. I think the man is allowed to indulge a bit in appreciation for the series he’s worked on.

I haven’t seen any footage of Dark Pit yet, but there’s enough weaponry in KI:U so that they could both have unique movesets. I’m sure the similarities are negligible.

He doesn’t have much difference from Pit superficially, actually. His main arsenal difference is a different final smash using his staff and the use of the electroshock gauntlet for one of his smash attacks. But as with every clone before him, the core difference is in the technical aspect of what his attacks do.

Ah, I see. I suppose the problem with that is that many players won’t notice the technical aspects and just focus on the visual.

Which brings us full circle, in asking “how is that different from any clone ever that’s been part of this series for 3/4ths of the installments”?

armouredswampert:

razorsaw:

armouredswampert:

razorsaw:

Dark Pit didn’t steal a slot from anyone. That’s not how clone characters work.

We know from Sakurai’s own words after Melee came out that “clones” are added late in development because they take less work and are a way to increase the roster when there’s not enough time to add a completely new character.

So Dark Pit, and by extension Lucina and Dr. Mario, would not magically free up room for a character you wanted if they were gone. It would simply mean there was one less character to play as.

Furthermore, yes, his moveset is largely based on Pit’s, but it is not an exact duplicate. Ever since Falco, this has always been how clone characters work. You get what are superficially the same moves and the finer mechanics translate to make them operate differently on a technical level. Dark Pit is no different. More extreme variations like Wolf have always been the exception, never the rule.

"But," you say, "why couldn’t they have made him an alternate skin like Alph and the Koopalings?" Sure, they could have. But that takes us right back to "you’d just have one less playable character."

As for why Dark Pit got in over other potential clone characters and Sakurai’s supposed bias… whatever. The guy works so hard on these games and puts so god damned much into them. I think the man is allowed to indulge a bit in appreciation for the series he’s worked on.

I haven’t seen any footage of Dark Pit yet, but there’s enough weaponry in KI:U so that they could both have unique movesets. I’m sure the similarities are negligible.

He doesn’t have much difference from Pit superficially, actually. His main arsenal difference is a different final smash using his staff and the use of the electroshock gauntlet for one of his smash attacks. But as with every clone before him, the core difference is in the technical aspect of what his attacks do.

Ah, I see. I suppose the problem with that is that many players won’t notice the technical aspects and just focus on the visual.

Which brings us full circle, in asking “how is that different from any clone ever that’s been part of this series for 3/4ths of the installments”?

armouredswampert:

razorsaw:

Dark Pit didn’t steal a slot from anyone. That’s not how clone characters work.
We know from Sakurai’s own words after Melee came out that “clones” are added late in development because they take less work and are a way to increase the roster when there’s not enough time to add a completely new character.
So Dark Pit, and by extension Lucina and Dr. Mario, would not magically free up room for a character you wanted if they were gone. It would simply mean there was one less character to play as.
Furthermore, yes, his moveset is largely based on Pit’s, but it is not an exact duplicate. Ever since Falco, this has always been how clone characters work. You get what are superficially the same moves and the finer mechanics translate to make them operate differently on a technical level. Dark Pit is no different. More extreme variations like Wolf have always been the exception, never the rule.
"But," you say, "why couldn’t they have made him an alternate skin like Alph and the Koopalings?" Sure, they could have. But that takes us right back to "you’d just have one less playable character."
As for why Dark Pit got in over other potential clone characters and Sakurai’s supposed bias… whatever. The guy works so hard on these games and puts so god damned much into them. I think the man is allowed to indulge a bit in appreciation for the series he’s worked on.

I haven’t seen any footage of Dark Pit yet, but there’s enough weaponry in KI:U so that they could both have unique movesets. I’m sure the similarities are negligible.

He doesn’t have much difference from Pit superficially, actually. His main arsenal difference is a different final smash using his staff and the use of the electroshock gauntlet for one of his smash attacks. But as with every clone before him, the core difference is in the technical aspect of what his attacks do.

armouredswampert:

razorsaw:

Dark Pit didn’t steal a slot from anyone. That’s not how clone characters work.

We know from Sakurai’s own words after Melee came out that “clones” are added late in development because they take less work and are a way to increase the roster when there’s not enough time to add a completely new character.

So Dark Pit, and by extension Lucina and Dr. Mario, would not magically free up room for a character you wanted if they were gone. It would simply mean there was one less character to play as.

Furthermore, yes, his moveset is largely based on Pit’s, but it is not an exact duplicate. Ever since Falco, this has always been how clone characters work. You get what are superficially the same moves and the finer mechanics translate to make them operate differently on a technical level. Dark Pit is no different. More extreme variations like Wolf have always been the exception, never the rule.

"But," you say, "why couldn’t they have made him an alternate skin like Alph and the Koopalings?" Sure, they could have. But that takes us right back to "you’d just have one less playable character."

As for why Dark Pit got in over other potential clone characters and Sakurai’s supposed bias… whatever. The guy works so hard on these games and puts so god damned much into them. I think the man is allowed to indulge a bit in appreciation for the series he’s worked on.

I haven’t seen any footage of Dark Pit yet, but there’s enough weaponry in KI:U so that they could both have unique movesets. I’m sure the similarities are negligible.

He doesn’t have much difference from Pit superficially, actually. His main arsenal difference is a different final smash using his staff and the use of the electroshock gauntlet for one of his smash attacks. But as with every clone before him, the core difference is in the technical aspect of what his attacks do.

Dark Pit didn’t steal a slot from anyone. That’s not how clone characters work.
We know from Sakurai’s own words after Melee came out that “clones” are added late in development because they take less work and are a way to increase the roster when there’s not enough time to add a completely new character.
So Dark Pit, and by extension Lucina and Dr. Mario, would not magically free up room for a character you wanted if they were gone. It would simply mean there was one less character to play as.
Furthermore, yes, his moveset is largely based on Pit’s, but it is not an exact duplicate. Ever since Falco, this has always been how clone characters work. You get what are superficially the same moves and the finer mechanics translate to make them operate differently on a technical level. Dark Pit is no different. More extreme variations like Wolf have always been the exception, never the rule.
"But," you say, "why couldn’t they have made him an alternate skin like Alph and the Koopalings?" Sure, they could have. But that takes us right back to "you’d just have one less playable character."
As for why Dark Pit got in over other potential clone characters and Sakurai’s supposed bias… whatever. The guy works so hard on these games and puts so god damned much into them. I think the man is allowed to indulge a bit in appreciation for the series he’s worked on.

Dark Pit didn’t steal a slot from anyone. That’s not how clone characters work.

We know from Sakurai’s own words after Melee came out that “clones” are added late in development because they take less work and are a way to increase the roster when there’s not enough time to add a completely new character.

So Dark Pit, and by extension Lucina and Dr. Mario, would not magically free up room for a character you wanted if they were gone. It would simply mean there was one less character to play as.

Furthermore, yes, his moveset is largely based on Pit’s, but it is not an exact duplicate. Ever since Falco, this has always been how clone characters work. You get what are superficially the same moves and the finer mechanics translate to make them operate differently on a technical level. Dark Pit is no different. More extreme variations like Wolf have always been the exception, never the rule.

"But," you say, "why couldn’t they have made him an alternate skin like Alph and the Koopalings?" Sure, they could have. But that takes us right back to "you’d just have one less playable character."

As for why Dark Pit got in over other potential clone characters and Sakurai’s supposed bias… whatever. The guy works so hard on these games and puts so god damned much into them. I think the man is allowed to indulge a bit in appreciation for the series he’s worked on.


why do we hate the thunder?
….ooh


Also hate: Rain, lightning, danger, and water rising.

why do we hate the thunder?

….ooh

Also hate: Rain, lightning, danger, and water rising.

spacespectrum:

say go Cinderella go Cinderella orgasm blush lipstick and concealer devil in a tight dress girl you a killer and aint nobody realer and aint nobody realer

spacespectrum:

say go Cinderella
go Cinderella
orgasm blush
lipstick and concealer
devil in a tight dress
girl you a killer and aint nobody realer
and aint nobody realer